According to 2014 Corporate Learning Fact book, US spending on corporate training grew by 15% last year (the highest growth rate in seven years) to over $70 Billion in the US and over $130 Billion worldwide which clearly states that spending on corporate training is soaring high. But with traditional training techniques turning out to
It is needless to say that gamification has completely transformed the corporate training and learning experience. Simulation-based gamification can engage the learners and motivate them to perform better. They are exposed to challenges and are given instant feedback. They are rewarded for performing excellently and are led to an expected progression in terms of skills.
One of the latest leaps in technology have come in the form of wearables. What began as the perfect marriage of technology and utility for most common fashion items (such as smart watches) has spurred interest in creating new ways of enjoying media. As a direct result of this, Virtual Reality (and by extension, Augmented
Creating a game based learning experience is a dual process, you aren’t just creating a game and you aren’t creating a learning solution! Because of its dual nature, GBL solutions are agile development process. Here are few of the game based elements that could enhance the effectiveness of game based learning solutions! Microlearning or small