Virtual Training

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With game based learning and training gaining an increasing foothold in organizations, it’s becoming more apparent that business simulations for learning and training work far better than traditional forms of learning. Regardless of business need – from compliance to onboarding – it’s becoming very clear that, for maximum retention and productivity, some form of stimulation

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Game Based Learning and Gamification in Training are becoming the most popular trends in HR and L&D departments of large organizations around the world. Many companies are fast realizing the power of using the intuitiveness and engagement powers of game based learning to create training solutions that are vastly superior to legacy elearning content. On

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We’re running a little late, but the week was still chock-a-block with some of the best stuff from the world of serious games, simulations and game based learning! 1. Edudemic’s awesome infographic on how digital learning devices are being used in Education. The sheer amount of survey-driven information this graphic puts forward is simply astounding.

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Los Altos Hills, CA, November 29, 2010 – California based Innovation in Learning, a pioneer in the field of Immersive Healthcare Learning, Training and Collaboration and Indusgeeks Solutions a multi-award winning, global virtual worlds development and serious games company announced today the launch of their browser based, 3D, medical virtual world CliniSpaceTM ( www.clinispace.com). Clinispace