business simulations

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One of the most tantalizing regions for the development of soft skills training is Virtual reality. VR from having no commercial value a few decades ago, now it seems to be used in almost all domains like healthcare, retail, pharma, the army, manufacturing and the list goes on and on. Soft skills essentially involve understanding

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This series has dropped a ton of information on the readers, spanning the principles and practices of gamification . We now know that gamification must be founded on a learner-centered framework in order for meaningful learning to happen and for the learners to truly be engaged by the platform. We’re also acutely aware of the incorporation of

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The recent uptick in gamification might have, more than you think, to do with keywords. The ill-defined, yet popular term has come to encompass serious games, screen and computer-based games, game elements, and a variety of permutations of the same. It’s popularity has fed a growing debate about it’s effectiveness. A body of research has evolved

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medical training simulations

Medicine X or MedX for short, is a collaboration of minds, ideas and technologies that will determine the future of healthcare and medical training. On April 22nd, 2017, Stanford University presented cutting-edge technologies emerging at the forefront of healthcare training, and presented both academic and corporate means to implement them in the medical practice. Sid Banerjee, CEO,