elearning

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Game-based training and interactive training games are aimed at engaging learners. The 70-20-10 Model for Learning and Development states that 70% of learning comes from on-the-job experience, 20% from interaction with others and 10% from formal educational events. In other words, 70% is experiential, 20% is social and 10% is generally formal. Based on this

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  New hire orientation is the process an employer uses for welcoming a new employee into the organization. The goal of new employee orientation is to help the new employee feel welcomed, quickly and efficiently integrated into the organization, and performing the new job successfully as quick as possible.   Businesses and organizations are always

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2018 has been a massive year for training using Augmented Reality (AR) technology. Moving forward into 2019, training using augmented reality technology will continue to proliferate the enterprise software development landscape and business owners will need to establish how augmented reality fits into their existing corporate training mix. As with any new technology, a critical

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One of the most tantalizing regions for the development of soft skills training is Virtual reality. VR from having no commercial value a few decades ago, now it seems to be used in almost all domains like healthcare, retail, pharma, the army, manufacturing and the list goes on and on. Soft skills essentially involve understanding