Game Based Learning and Gamification are growing trends in the learning technology industry. Over the past decade, these two revolutionary approaches to training have begun to find acceptance in a number of different business processes. However, one of the most innovative uses for game based learning and gamification is definitely it’s potentially game-changing (pun intended)
In the current business landscape, Learning and Development departments face a growing challenge from the largely millennial workforce to undergo training that is both immersive as well as informative. This has resulted in a landmark shift in the way corporate training is conducted in more and more business organizations around the world. In the past,
Today’s blog post explores the increasingly innovative uses of game based training, especially in corporate training for processes such as onboarding.
For the first time in history we have a generation of digital natives – these folks have grown up immersed in the use of information technologies. Unlike generations past, they are comfortable with technology and easily adapt and integrate new functionality from smart phones, laptop computers, MP3 players, game stations, and virtual reality worlds.