This week has been pretty interesting Serious games, elearning and gamification concepts in general. From my perspective a lot has changed (for the better) when it comes to making it fun for everyone, so I thought I would share with you some of the more interesting posts I’ve come across over the past week. 1.
Los Altos Hills, CA, May 5, 2010 – Innovation in Learning, a pioneer in the field of Immersive HealthCare Learning, Training and Collaboration, announced today that it has entered into a global partnership with India-headquartered Indusgeeks Solutions, a leading virtual worlds development and serious games company. Under the terms of the agreement, Innovation in Learning
Indusgeeks was featured on the Business Channel ETNow recently. Find the video here : Indusgeeks on ETNow Technoholik . The show featured Indusgeeks CEO Siddharth (Sid) Banerjee talking about Metamersive Learning Spaces application developed on the Second Life platform and an older marketing campaign done for Child Rights and You (CRY). It features client and
Keeping up with the theme of Business Utilities for Second Life and other virtual worlds. This is an interesting article at CIO . Also Forrester researcher Erica Driver has this to say on Virtual work spaces on her Forrester blog. Indusgeeks is keenly working on developing business applications in Second Life and other virtual worlds