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Tips for Implementing Interactive Training Games for Corporate e-learning

Interactive Training Games

Why use Interactive Training Games?

Interactive Training games are exercises that facilitators and trainers can employ to encourage participants to be more relaxed with each other, essentially become (re-) energized and engaged, and to help break up the pace of the day. Simulations are highly effective teaching tools that have been a staple of training for years in industries like aviation, manufacturing, retail, healthcare to name a few. When Interactive training games are game-based it allows employees to progress through levels, unlock rewards, and immerse themselves in an engaging virtual learning environment.  

According to ATD, $164.2 Billion Spent on Training and Development by U.S. Companies

Games essentially tap into the affective and cognitive domains of a human brain. The cognitive domain is primarily responsible for things like synthesis, recollection, comprehension, evaluation, and analysis. Those are functions that we typically associate with learning and training, and the ones that most corporate training and e-learning programs emphasize through the use of interactive training games. Games reach a users cognitive domain when players make decisions based on the information that they encounter – requiring recollection, comprehension, analysis, etc.

The study “A Meta-Analytic Examination of the Instructional Effectiveness of Computer-Based Simulation Games” found that simulation game-based training results in a 20% higher self-efficiency in learning, 9% greater retention rates, 11% greater declarative knowledge and 14% greater procedural knowledge than traditional instructional training and learning methods.

Interactive training games

 

But it’s often challenging for trainers to create effective and interactive training games on their own. Finding the intersection of fun and learning/training can be tough. Below are a few tips to keep in mind if you plan to implement an interactive training game for your organization:

  • Content should always be practical and crisp – Theoretical knowledge is readily available on the internet. Hence, the games should focus more on practical tools, techniques, and hacks than just theoretical models, quizzes, summative tests, and assessments. Learners will be more hooked on the games that help them to grasp the practical aspects of their job and responsibilities better.

 

  • Don’t underestimate the importance of Immersiveness and aesthetics – Aesthetics is a powerful tool for immersing players in your interactive training game. With implementing these interactive training games, it can be tempting to cut corners on visuals. However, this can have a negative impact on the player’s experience and overall retention rates.

 

  • Incorporating tools that provide relevant feedback and analytics – Relevant feedback and analytics is key to ensuring that the right kind of corporate e-learning and training is provided to the user, that can be gauged and calibrated on the user ’s performance and engagement levels. This will give the user a clear analysis of the areas he is lacking in so that appropriate measures can also be taken accordingly to fix that. This will reinforce learning by creating a spirit of competition among other employees and users and helping them avoid the mistakes created in the game to not occur in real-life scenarios while actually at work.

 

  • Strike a balance between challenging and engaging – When creating a game, it’s important to focus at least about 50% on balance. This means making the mechanic fun, engaging, immersive and challenging. Both are hard to get right but when it comes to the challenge, it’s important that you don’t make your game so difficult that players cannot continue and hence, give up before they learn new information or practice required skills.

 

  • Give players sufficient freedom and control – Employees want to feel a level of control over their learning and training as do players over a game. Don’t just ask them to progress through a level to earn sufficient points or meet the given requirements. Let them choose their paths and experience unique gameplay based on the choices that they make. Points are great but control is even better. By making actual choices throughout the game, players can take small, but important, risks, learn from their mistakes and build critical skills.

Successful game-based training, gamification, virtual reality-based training and augmented reality training when incorporated into interactive training games should perpetuate a sense of progress whilst being extremely engaging, immersive and interactive. Earning points, receiving badges and leveling up transforms the mundane experiences of everyday work into something more immersive and engaging, and employees can better retain and synthesize mass amounts of information and tackle quest after quest when they are broken down into bite-sized engaging experiences, deliver constant feedback, and provide a sense of mastery.

Through the engaging, immersive experiences that learning games provide, they foster the intrinsic learning motivations of employees.

Therefore, at Indusgeeks corporate e-learning combined with high fidelity learning/training simulations and gamification apps to improve your training outcomes by reducing the training time required (for both learners/trainers) and consequently, reduces the overall costs.