Select Page

augmented reality training

To ensure corporate training is effective, organizations are gradually shifting from instructor-led training courses to corporate E-learning, augmented reality training and Virtual reality training. The Augmented Reality training market is estimated to be the US $120 billion by 2020. Learners always wanted the highest level of personalization while learning, but organizations always wanted a cost-effective solution that gives the highest returns and results from a training program.

The biggest winning point of the augmented reality training, virtual reality training, and the e-Learning tandem are in its accessibility. Unlike expensive augmented reality gadgets, mobile devices are already owned by employees. Companies can experience the benefits of augmented reality training while saving on equipment.

Some may say that the idea of using augmented reality training technologies for something that can be cost-effectively simulated in real life with real equipment is going overboard. Yet, in actuality augmented reality mockups often outperform real-life ones: virtual models can be zoomed, modified and can even contain additional information.

augmented reality training


Here are some of the use-cases for Augmented reality training being the perfect fit for Corporate e-learning and training:

New hire orientation

The case for augmented reality training in new hire orientation programs is extremely viable. Automation of the whole orientation experience for new talent with a personalized touch is something not only an HR can dream of but now has turned into fruition. This can be achieved with augmented reality infused images distributed throughout your organization as the new talent would explore and learn about departments by simply viewing related content on their phone which is readily available and accessible.

Equipment and machinery training

Augmented reality training can serve as an extremely handy tool for equipment or machine operators. The ability to overlay digital information over physical spaces makes it ideal for this very purpose. Beginners can stand physically experiencing an equipment simulation while virtually interacting with the equipment and getting a feel for things.

Interactive ILT Materials

Often in ILT events, trainers like to complement a talking point with digital media like video or diagrammatic representation of the solution. Augmented reality training can be used to superimpose these assets on participant guides or disperse them through necessary augmented reality symbols in the learning space. Augmented reality can be a great conduit for group activities and social learning.

Machine installation & repairs

Reading instructions can often hinder the efficiency of the machine installation and repairs. The technicians need to understand the on-going steps and imagine the tools to be able to actually put things together. Augmented reality training can actually overlay virtual tutorials onto equipment to provide technicians with quick and visual demonstrations.

Larger Enterprises that wanted to reduce customer support cases and increase the efficiency of the overall installation of its devices to let technicians launch virtual demonstrations straight from the devices. Technicians also, for instance, could see how to install different machine parts in an augmented reality overlay on top of the physical device. This experience has existentially removed the need to read manuals, which was found to substantially increase installation efficiency and first-time accuracy rates.


Designing and planning a learning experience with augmented reality is no different than any other learning intervention. You want to ensure the following assets are available:

  • Your learners have mobile devices (i.e., smartphones)y
  • Think multimedia experience (e.g., videos, visual content)
  • Find user-friendly AR software
  • Start small, perhaps a pilot project and then move to an entire module of content.


The way from a mere understanding of Augmented reality mobile benefits to feasible improvement is neither short nor easy. For an augmented reality training solution to be a perfect fit for a company’s human resource management goals, there’re always questions to answer, decisions to make and precautions to take beforehand

In summary, talent development leaders have augmented reality training as a great option to promote mobile learning practices and expand learning practices beyond the classroom. Virtual reality training and augmented reality training technologies enhance the way learning professionals can engage talent. Augmented reality training offers unique capabilities to engage physical objects with digital information about them. Finally, augmented reality training can be the conduit to more virtual solutions and an easy way to give the workforce access to resources on their mobile devices in their time of need.

So is it worth it?

As the employee roles become more complex and multi-skilled, Augmented Reality training allows employees to not only improve their core functional skills but also improve their decision-making skills with an added advantage of saving time and having significantly higher retention rates. As Augmented reality training evolves, companies like Indusgeeks will be providing integrated solutions that will include integrating Augmented Reality with the likes of adaptive learning and gamification.


This will only strengthen the case of Augmented Reality Training being the preferred low-cost technology that enhances user experiences in eLearning.


To support this further, as low-level hardware will allow us to visualize virtual content anywhere in the real world, augmented reality training will become a low-cost gateway to enhancing the existing eLearning experience as a whole.


Therefore, at Indusgeeks corporate e-learning combined with high fidelity learning and games for leadership training simulations and gamification apps to improve your training outcomes by reducing the training time required (for both learners/trainers) and consequently, reduces the overall costs