Business Simulations

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  The use of soft skills games especially via serious games in corporate training and E-learning has become increasingly popular over the years. Soft skills have to be actually practiced in order to improve or to be developed, there is no way of learning soft skills if they are not practiced. In corporate E-learning, soft

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  What actually comprises and makes a good leader? What could people as outwardly different as Bill Gates, Elon Musk, and Jeff Bezos―all very unarguably great leaders―have in common? While there’s no single trick to turn someone into an ideal leader magically, games for leadership training can help empower prospective managers and hence, improve their

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Game-based training and interactive training games are aimed at engaging learners. The 70-20-10 Model for Learning and Development states that 70% of learning comes from on-the-job experience, 20% from interaction with others and 10% from formal educational events. In other words, 70% is experiential, 20% is social and 10% is generally formal. Based on this

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To ensure corporate training is effective, organizations are gradually shifting from instructor-led training courses to corporate E-learning, augmented reality training and Virtual reality training. The Augmented Reality training market is estimated to be the US $120 billion by 2020. Learners always wanted the highest level of personalization while learning, but organizations always wanted a cost-effective